Full disclosure:
I’m not what you would consider, by any stretch of imagination, someone that is good at fighting games. My play style is evolved from my fighting game playing days back in 1992.
By “playstyle”, I mean like the “anyhowly-press-and-hope-heng-heng-can-chut-power” kind of approach. And by “evolved”, I mean like how the present day version of the T-Rex is a chicken.
Yeah. I won’t be doing all the cheem stuff like deconstructing character move-sets for combo execution, frame canceling and all that rocket science because I’m quite cui.
Here’s a bit of background on the Injustice franchise.
Injustice 2, a fighting video game developed by NetherRealm Studios and published by the awesome people at Warner Bros. Interactive Entertainment, is the de-facto sequel to Injustice: Gods Among Us.
What I’m reviewing is Injustice 2: Legendary Edition, which is an expanded version of Injustice 2. If I could pull an analogy off the top of my brain, it is like ordering 3 dollar wanton mee but you tell the Uncle that you want 5 dollar wan because you want extra noodles, wanton and char siew.
Some of the significantly notable boosts for Injustice 2: Legendary Edition,
1) Got additional DLC characters Darkseid, Red Hood, Starfire, Sub-Zero, Black Manta, Raiden, Hellboy, Atom, Enchantress, and The Teenage Mutant Ninja Turtles. I wonder if they will include the yellow jumpsuit of chio-ness, April O’Neil.
2) Expanded tutorial called the “Learn Hub”. Which I suspect, is specifically targeted at fighting game noobs like myself. The advanced tutorials are in-depth and do a great job of explaining what you are going to perform on screen. You even have a demo controller on the left side of the screen to even show you how to execute the moves.
3) New gear for all characters.
4) They raised the level cap to 30 and it unlocks a new augment slot.
First off, the game is very very chio! I love being able to see all the details in the graphics. The lighting effects do a good job of differentiating the moods across the arenas.
Now, I know that Injustice 2 already allows you to interact with the items in the background but I honestly can’t get enough of it. It breaks the monotony that you might sometimes get in other fighting game franchises. What better way to mix things up a bit by flinging a chair across the room, or swinging over your opponent on a crane? Shiok what!
In a time when it’s common for publishers to release Triple-A games with minimal content, and then work the whole DLC money-grab strategy, Injustice 2: Legendary Edition is a breath of fresh air. You can tell that serious effort has been put in on improving the gaming experience and as well as content for single player mode. In the meantime, I’ll be heading back to the “Learn Hub” in an attempt to up my game.
Check out our gameplay here.
Game rating: 4/5 Bananas
Injustice 2: Legendary is already available for PlayStation 4, Xbox One, and PC from March 27th.